Index: SDL_Pango-0.1.2/src/SDL_Pango.c
===================================================================
--- SDL_Pango-0.1.2.orig/src/SDL_Pango.c	2007-09-18 15:03:10.732910311 +0200
+++ SDL_Pango-0.1.2/src/SDL_Pango.c	2007-09-18 15:04:41.970109622 +0200
@@ -286,6 +286,59 @@
 } contextImpl;
 
 
+const SDLPango_Matrix _MATRIX_WHITE_BACK
+    = {255, 0, 0, 0,
+       255, 0, 0, 0,
+       255, 0, 0, 0,
+       255, 255, 0, 0,};
+
+/*!
+    Specifies white back and black letter.
+*/
+const SDLPango_Matrix *MATRIX_WHITE_BACK = &_MATRIX_WHITE_BACK;
+
+const SDLPango_Matrix _MATRIX_BLACK_BACK
+    = {0, 255, 0, 0,
+       0, 255, 0, 0,
+       0, 255, 0, 0,
+       255, 255, 0, 0,};
+/*!
+    Specifies black back and white letter.
+*/
+const SDLPango_Matrix *MATRIX_BLACK_BACK = &_MATRIX_BLACK_BACK;
+
+const SDLPango_Matrix _MATRIX_TRANSPARENT_BACK_BLACK_LETTER
+    = {0, 0, 0, 0,
+       0, 0, 0, 0,
+       0, 0, 0, 0,
+       0, 255, 0, 0,};
+/*!
+    Specifies transparent back and black letter.
+*/
+const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_BLACK_LETTER = &_MATRIX_TRANSPARENT_BACK_BLACK_LETTER;
+
+const SDLPango_Matrix _MATRIX_TRANSPARENT_BACK_WHITE_LETTER
+    = {255, 255, 0, 0,
+       255, 255, 0, 0,
+       255, 255, 0, 0,
+       0, 255, 0, 0,};
+/*!
+    Specifies transparent back and white letter.
+*/
+const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_WHITE_LETTER = &_MATRIX_TRANSPARENT_BACK_WHITE_LETTER;
+
+const SDLPango_Matrix _MATRIX_TRANSPARENT_BACK_TRANSPARENT_LETTER
+    = {255, 255, 0, 0,
+       255, 255, 0, 0,
+       255, 255, 0, 0,
+       0, 0, 0, 0,};
+/*!
+    Specifies transparent back and transparent letter.
+    This is useful for KARAOKE like rendering.
+*/
+const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_TRANSPARENT_LETTER = &_MATRIX_TRANSPARENT_BACK_TRANSPARENT_LETTER;
+
+
 /*!
     Initialize the Glib and Pango API.
     This must be called before using other functions in this library,
Index: SDL_Pango-0.1.2/src/SDL_Pango.h
===================================================================
--- SDL_Pango-0.1.2.orig/src/SDL_Pango.h	2007-09-18 15:03:10.732910311 +0200
+++ SDL_Pango-0.1.2/src/SDL_Pango.h	2007-09-18 15:06:24.919976401 +0200
@@ -47,57 +47,27 @@
     Uint8 m[4][4];  /*! Matrix variables */
 } SDLPango_Matrix;
 
-const SDLPango_Matrix _MATRIX_WHITE_BACK
-    = {255, 0, 0, 0,
-       255, 0, 0, 0,
-       255, 0, 0, 0,
-       255, 255, 0, 0,};
-
 /*!
     Specifies white back and black letter.
 */
-const SDLPango_Matrix *MATRIX_WHITE_BACK = &_MATRIX_WHITE_BACK;
-
-const SDLPango_Matrix _MATRIX_BLACK_BACK
-    = {0, 255, 0, 0,
-       0, 255, 0, 0,
-       0, 255, 0, 0,
-       255, 255, 0, 0,};
+extern const SDLPango_Matrix *MATRIX_WHITE_BACK;
 /*!
     Specifies black back and white letter.
 */
-const SDLPango_Matrix *MATRIX_BLACK_BACK = &_MATRIX_BLACK_BACK;
-
-const SDLPango_Matrix _MATRIX_TRANSPARENT_BACK_BLACK_LETTER
-    = {0, 0, 0, 0,
-       0, 0, 0, 0,
-       0, 0, 0, 0,
-       0, 255, 0, 0,};
+extern const SDLPango_Matrix *MATRIX_BLACK_BACK;
 /*!
     Specifies transparent back and black letter.
 */
-const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_BLACK_LETTER = &_MATRIX_TRANSPARENT_BACK_BLACK_LETTER;
-
-const SDLPango_Matrix _MATRIX_TRANSPARENT_BACK_WHITE_LETTER
-    = {255, 255, 0, 0,
-       255, 255, 0, 0,
-       255, 255, 0, 0,
-       0, 255, 0, 0,};
+extern const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_BLACK_LETTER;
 /*!
     Specifies transparent back and white letter.
 */
-const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_WHITE_LETTER = &_MATRIX_TRANSPARENT_BACK_WHITE_LETTER;
-
-const SDLPango_Matrix _MATRIX_TRANSPARENT_BACK_TRANSPARENT_LETTER
-    = {255, 255, 0, 0,
-       255, 255, 0, 0,
-       255, 255, 0, 0,
-       0, 0, 0, 0,};
+extern const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_WHITE_LETTER;
 /*!
     Specifies transparent back and transparent letter.
     This is useful for KARAOKE like rendering.
 */
-const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_TRANSPARENT_LETTER = &_MATRIX_TRANSPARENT_BACK_TRANSPARENT_LETTER;
+extern const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_TRANSPARENT_LETTER;
 
 /*!
     Specifies direction of text. See Pango reference for detail
